All of that plus bugfixes for a bunch of little things, proper new menus that look similar to the original release, even an official option to remove texture filtering. Support for higher texture resolutions, more sound channels, more polys, etc. Originally posted by Billcimus: Originally posted by riZn: In software mode the water has a nice-looking ripple effect that isnt available on any hardware-accelerated renderer. Īnyways, this might just be how the game looks, but looking at several videos and speedrunners suggests otherwise, so if you (or anyone reading) could compare these images to those in your game, that'd be fantastic. I also looked through the patch notes for Half-Life and there are a bunch of changes for modders. opengl is better, software will make grahpics looks like soft but no big fps diffrence. Go to your Half-Life/valve directory - (typically its in Steam\steamapps\common\Half-Life\valve) 2. This made the decals much more opaque when I set it to 0 (the other values didnt work), but. to change the exes target, create a shortcut of the hl.exe, now you can put -console into the target. software mode only works on windowed screen mode on modern systems. Skybox textures are always 256x256, except in. for the flickering, try typing glpolyoffset 1, 0 or 0.5 in the console. This seems to be broken in the current Half-Life build, however. In some versions of GoldSrc, the user can set a lower glmaxsize, which is sometimes unintentionally set to 256. AllocBlock has been raised from 64 to 512 to compensate. Simply open up the in-game console and enter GLtexturemode GLNearest. Sven Co-op can use textures up to 1024x1024. We dont have paywalls or sell mods - we never will. Here's the last one, it does well at showing the contrast between quality of character model and textures. Removing texture filtering from your current play session. A Half-Life (HL) Mod in the Other/Misc category, submitted by Thugs201 89. This is what especially bugged me, the "ribbons" on the wall were just obviously out of whack: You might have to put the links in the address bar, but they should work if you are signed in. Here are a few screenshots I took during the first "level". Anti-aliasing (AA) 4x MSAA by default in Steam version. Originally posted by MitarashiFox:Thanks for the reply, and sorry mine was so late. See OpenGL texture filtering to disable texture filtering altogether.The 25th Anniversary Update version provides to activate or deactivate it.
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